Week 15 - Continuing presentation
- Sam Ayer
- May 5
- 1 min read
Updated: May 10
For the final week of this project, I continued presenting my work in preparation for the deadline, as well as my Rookies submission. My main aim this week was to show off the technical art I had created. This includes my mesh decals, Niagara particles, vertex painting and world space normal materials. I created graphics for these which displayed the nodes and techniques used, as well as the end result.
The tech art display graphics:




I also took static renders of my scene this week with full render quality, AO and detail lighting passes which would be used in my presentation.




My drawing for games work this week:






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